Devices using opengl es 2.0

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Thanks to android, OpenGL ES is very widespread, and as WebGL is also based on OpenGL ES (2.0), chances are pretty high you’ll get into contact with OpenGL ES at some point during your 3D development efforts.Īnd at some point you may want to prototype your OpenGL ES applications on a desktop system (windows, linux, mac), or just distribute a desktop version of your mobile game using OpenGL ES.ĭepending on the vendor of your desktop GPU, the way you access OpenGL on your desktop system differ though.

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OpenGL ES is an embedded version of OpenGL mostly used on mobile devices that offer only limited GPU capabilities compared to modern desktop GPUS.

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